
March 20–22, 2026 • Concordia University, Montreal
March 20 at 5:00 p.m. - March 22 at 8:00 p.m. (EST)
🎟️ Register on ZeffyWelcome to Shrekathon, Concordia Game Development Club’s Shrek-themed 48-hour game jam happening from March 20th to March 22nd! For two full days, participants will work in teams (or solo!) to design, develop, and bring a game to life from scratch. Whether you’re a programmer, artist, designer, writer, sound designer, or just someone who loves creative chaos, this is your chance to build something incredible in a fun, high-energy environment.
Our mentors are industry professionals and creators who will guide you through every stage of the development process — from concept and design to final implementation. Throughout the weekend, you’ll follow their curated workshops to learn core skills, build individual game components, and bring them together into your final playable project.

Unity,Godot / Unity,Art
Unity,Unreal, Programming

Programming (any engine)

Unity,Programming, Blender

Game Design

Unity,Unreal

Unity,Art

Unreal Engine

Unreal, Art

Unity Engine
The Learnathon will take place at Concordia University — our main creative hub for the weekend! 🎮
The main room will host the opening ceremony, workshops, and showcase:
Here are the labs we reserved (available throughout the event):
Computer labs require ENCS accounts to log in. Let us know if you want to use one but have no account.
*All rooms are located in the Henry F. Hall Building, Concordia University.
All judging will take place on the day of submission on Sunday. If the participants wish to update their submissions in the following days, the submissions will be reopened for 5 days after the jam ends. Do keep in mind that we only judge the version that is submitted on Sunday.
The participants will be stationed at a workstation at the end of the jam and the judges will go judge each team one by one.
Concordia Game Development Club acknowledges that this event takes place on unceded Indigenous lands.
